Game Design experience
Software skillset
• Valve's Source SDK (Hammer editor)
• Autodesk 3D Studio Max 2010
• Adobe Photoshop CS2
• Adobe Illustrator CS2
• Adobe Dreamweaver CS3
• Macromedia Director MX 2004
• Unity 2.6
• UnrealEd 3
Understanding of and experience with various game design concepts and processes, including but not limited to:
• texturing
• scripting (JavaScript, Lingo, Source engine output system)
• paper planning of level structure
• play-testing
• single- and multi-player level design
• BSP and level optimisation
• integrated storytelling
• colour theory
• NPC choreography
Work experience
Includes 4 years in retail, working my way up to a trainee management position, followed by part-time telephone market research alongside my studies. For full details please e-mail me for a full CV.
Education
University of East London (Sep 2007 to May 2010)
• BA Hons Computer Games Design (Story Development)
Peter Symonds College, Winchester (Sep 00 - Jul 02)
• Advanced VCE Information & Communication Technology
• A-level English Language
Henry Beaufort School, Winchester (Sep 95 - Jul 00)
9x GCSEs including:
• Maths (grade C)
• English Language/Literature (grade B)